Localization

Localization

This section explains how to create region-specific versions of a game with multiple language support.

In This Topic

Overview of the Localization System
This topic contains descriptions of the various files and systems that are used for localizing spoken and written text.

Texture Localization
This topic contains important setup guidelines for texture localization.

The Dialog System
Learn how the CryENGINE Dialog System and the FMOD system are used for localization purposes.


Enter labels to add to this page:
Please wait 
Looking for a label? Just start typing.

<< Back To CryDev